I’m a co-founder and game artist at Kicksoft Studio, where I led the visual design and animation for our visual novel, “Kayotica,” utilizing tools like Live2D, Figma, Unity, and Adobe Photoshop. With a background in computer science engineering, I’m skilled in C#, Java, Unity, Unreal Engine, and problem-solving, with experience across various game development projects.
These include Kayotica, where I designed and animated 2D characters; Chess Battle Game, a 3D online multiplayer game developed using Unreal Engine; Ain Tourath, an AR app showcasing historical sites with a VR version; and Hot Rejlak, a Saudi-themed 3D endless runner.
My expertise extends to tools like Playfab, Photon, Firebase, and Blender, and I’m passionate about creating immersive, interactive experiences while leading collaborative teams.
creating game mechanics, integrating assets, optimizing performance
My 2D art and animations are designed to breathe life into characters and scenes, enhancing the storytelling experience
I create realistic and stylized 3D models that bring an extra dimension to games and visual projects.
Kayotica is a Visual Novel with AI powered Chatbots. Captivating story and unique animated characters.
Endless runner game exploring Saudi Arabia’s landmarks, with personalized music and characters.
3D online multiplayer game with Chess theme . with playfab and Unreal Engine
AR app that showcases different historical monuments in Tunisia along with many features .
UI UX of BasketBall Manager Game on mobile and PC
2D simple game for Saudi Game Champions Game Jam 2024
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